2018-2022

Unity Game Engine Logo

Legends of

Runeterra

Legends of Runeterra Logo Icon

Riot Games

Intro

01


I joined the Legends of Runeterra team 2 years before it’s release while it was still known as Project Bacon, then spent 2 additional years supporting it as a live service.

Focus

I worked on an enormous variety of projects, ranging from helping define the brand direction, building iconography systems, and of course designing then implementing features in Unity.

Approach

When building the visual system for Legends of Runeterra, we had to strike a balance: staying true to the League universe but creating a platform for the identities of every Region to shine.

We also wanted to showcase the incredible illustrations without overwhelming them with UI. Our solution was a blend of flat and rendered elements, prioritized based on interaction and clarity.


02

The Visual System

As we explored different visual directions, we started spotting common threads—ways to bring everything together into a cohesive system.

At the core, we refined the color palette and typography into something that hit the aesthetic we were after, while staying legible across devices, languages, and regions.

01


Buttons

Materials

We always imagined the out-of-game interface as something the player carries with them—a kind of traveler's journal that reflects the stories they've lived through the game.

That idea shaped a visual style grounded in the world of Runeterra, with materials and elements surfacing based on the priority and purpose of each piece of UI.

02


03


3 different materials raising in hierarchy, with the gold button only used for getting into game.

Runeterran
Canvas

The primary material used for backgrounds, advisory tooltips, and background imagery throughout the game.

Fiery Embers

Used to highlight updated content
and high-value calls to action.

04


Gold
& Glass

Meant to contain & showcase objects of heightened importance in the client.


Typography & Color

Our typography had to strike a few chords at once: it needed to feel at home in the League universe, support the dense information of a card game, and help open the door to Runeterra’s rich lore.

Color Palette

01

Slate

Ivory

Brass

#1E191E

Sand

#D6D1C5

Gold

#724626

#87755F

#D5934A

02

Primary Header

Beaufort for LOL | Regular
24px| Kerning 115px | Line Height 28pt

Secondary Header

Univers LT Std | 59 Ultra Condensed
50px| Kerning 85px | Line Height 60pt

Body Copy

Beaufort for LOL | Regular
50px| Kerning 125px | Line Height 60pt

Informational

Univers LT Std | 55 Roman
16px| Kerning 110px | Line Height 21pt

Region Colorways

03

By keeping the overall palette muted, we created space to use bold, purposeful color combinations that captured the identity of each region in Runeterra.

Bilgewater

Demacia

#111311 // #AE4127

#2E2E22 // #E7D9B8

#081326 // #89DCF8

#3A142F // #D0829B

#331114 // #AA3A37

#262B1A // #E19E77

Shadow Isles

Targon

#152420 // #0FAC92

#1E1B3A // #9265FC

Ionia

Freljord

Piltover & Zaun

Noxus

Completing the Loop

04

Once we locked in the core visual language for both the client and the regions, we could start tackling spaces where the two needed to blend. This was especially helpful for complex UI challenges—like the region selector—that required multiple visual states to feel cohesive.

Navigation


03

How a player moves through an experience is everything, so we focused on keeping things fluid—no matter what device they’re playing on.

We extended our button state system across platforms, using consistent color and VFX cues to signal things like new unlocks and accessible content.

04


Card Types

Legends of Runeterra is always evolving, and as the game grows, so can the types of cards it supports.

Below is the core set of card types, each with a quick breakdown of its role in the game.

Champions are high-impact cards with unique “level up” conditions—once met, they transform into even stronger versions of themselves.

Units

02

03

Spells

Spells can do a multitude of things to change the game and different speeds of the spell type allow the ability to counter.

Burst

Fast

Slow

Focus

Champions

01

Units are followers that often synergize with specific Champions, helping them level up and pushing toward victory.

Spell Types

Landmarks are immovable objects on your backline that create different win conditions for the player.

04

Landmarks

Card Anatomy


05

Card games can be overwhelming, especially for newcomers—so clarity was key.

We studied common UI patterns across the genre, then focused on building a scalable system that could support all the unique layers of information Legends of Runeterra brings to the table.

02

Class Type

03

Region Identifier

04

Level 2 Champion Frame

05

Keywords

06

Level Up Condition

07

Card Attack

08

Rarity Tier

09

Card Health

10

Level 3 Champion Frame

Mana Cost

01

The amount of mana it takes to play this card.

Types of cards have classes attached to them, that give them synergies when played with each other.

Shows the Region of Runeterra it is from.

As you level up your Champion card, the frame around them also grows in size/detail to denote their increasing power.

Keywords are powerful special abilities cards have.

For Champion cards specifically, there are certain level up conditions they must meet to transform into their ideal state.

The amount of damage this card will deal to their target.

Higher rarity cards generally have more special abilities or strength to them.

The health of a card is how much damage it can take before being removed from play.

For newer Set releases, there are some Champions that have a 3rd level to their progression. Usually this is based on a set of certain game conditions being met.

Legendary

7%

Epic

15%

Rare

32%

Common

52%

Rarity Tiers

Rarity often reflects a card’s power or unique abilities—but those usually come at a higher cost, whether it’s mana or specific conditions to activate.

Lower-rarity cards tend to be more “plug and play,” fitting easily into a variety of decks.

Associated Cards

When you want to dive deeper into a card, the card fan view lets you explore related cards, keyword tooltips, and—if it’s a Champion—even their mastery progress.

New Expansion,
New Decks


06

New expansions bring new cards, new mechanics… and that means it’s time to head to the Deck Builder.

It’s your space to browse the full card collection, build decks that match your playstyle, or import builds from other players.

Construct Your Way to Victory

So, where to begin? You can start from scratch and build your own deck, or import one crafted by another player.

Either way, the deck inspection tools help you break it all down and fine-tune your strategy.

Deck Title & Artwork

Deck Breakdown

Utilize this panel to adjust the artwork and rulings of the deck you would like to create.

Collection Filters

Navigate your collection quickly with quick set features like showing unowned cards and region filtering, or open up the expanded options.

Card Collection

Scrollable view of the cards from the game.

Deck List Area

List view of the cards you select.

A filter you can toggle to get an overview of the deck you are currently constructing

Navigate Your Collection Quickly

With an ever-growing library of cards, filters are essential for finding the perfect additions to your deck.

Sorting by mana cost, type, rarity, and more makes it easy to zero in on the right tools to outplay your opponents.

Deck BUILT, Now What?

Once you’ve constructed your perfect new deck it’s time to start “testing it’s metal” against your fellow players!

However before that, no deck is complete without a little flair...

Premium Card Styles

07


SHINIES! Prismatics make your favorite cards stand out by adding a little “pop”. Each prismatic card type has it’s own custom frame and “foiled” treatment to heighten the artwork of the card.

Skins

Customize your deck even further with themed skins for your favorite Champions. Skins can bring a whole new dynamic to a card by altering the artwork, and in some cases, the effects and level up animations!

Personalizing Your
In-Game Experience


08

Now that you’ve built your dream deck, it’s time for the best part—looking stylish.

The loadout panel lets you gear up before the match, giving you tons of ways to show off your personal flair.

01


Playmat

02


Emotes

03


Guardians

04


Card Backs

Loadouts

Each part of your loadout—whether earned or purchased—offers unique ways to personalize your side of the board, so it always reflects whatever vibe you’re feelin’ in the moment.

Into Battle!

Now for the moment of truth—it’s time to battle! Hit that PLAY button and dive into a magical realm of triumph… or brutal defeat

Thank You For Looking!

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